In addition to the fun of playing the Halfling race, Golden Realms has cool new tropical locations and fun new enemies (the most memorable being dung-throwing monkeys). True to form, they're better at hiding and ambushing than outright confrontation, but they also can use Wild Magic to make cute little bunnies rise out of their burrows and attack the enemy. Gossipy homebodies by nature, Halflings aren't warriors, but here they prove their resourcefulness by turning pedestrian things such as fireworks and luck into defensive weapons. But the best thing about the new Halfling campaign is how it makes such clever use of their lovable quirks and characteristics. This takes time, patience, and the willingness to lose often. After that, the toughest thing is memorizing the heroes' and units' strengths and weaknesses to know how best to use them. The challenge lies in learning to prioritize the order to build, expand, explore, gather, and fight. Once you get the hang of things, Golden Realms is a lot of fun.
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